2009-2010 Senior UI Artist, Realtime Worlds Ltd, UK

Project: APB - All Points Bulletin, Action MMO, EA

- Menu design with Unreal interface editor
- Concept & creation of essential in game iconography
- UI mock-ups for design and production
- Localization support
- Company representative at Gamescom 2010 in Germany
2007-2009 Lead Concept Artist, GPI AG, CH

- Coordinate concept team members
- Oversee and revise conceptual work
- Develop environment moods
- Design sets of character apparel and styles
- Develop interface concepts
- Design interface mockups
- Build and prepare interface textures (dds)
- Build and prepare font textures (dds)
- Maintain documentation
- Discuss and analyse game design issues
- Develop and create icons for tools programmer

Visit GPI AG website
Freelancer, various clients

- build low poly 3D models for papervision
- prepare flash screen content for programmers
- provide layouts for CMS websites
- build templates for Typo3
2006-2007 Texture Artist, 3C GmbH & Co KG, DE

- Creating various textures (2048, Color/Spec)
- Developing environment moods
- Developing environment concepts
- Designing character concepts
- Developing object & building Concepts
- Creating interface concepts
- Creating interface mockups

Visit 3C GmbH & Co KG Website
2005-2006 Freelancer, Interactive Tribe, DE

- Designing online media according to clients CI/CD
- Designing various Website Design Templates
- Creating Typo3 Templates
- Creating Adgame Concepts
- Creating Banner Animations
- 2D Flash Animation
- Collaborating with Flash Programmer and Projekt Manager

Visit Interactive Tribe GmbH website
2005 Ernest Adams Game Design Award Finalist

Insignia, RPG Action Shooter, Unreal Engine, D20 Licence

Mit Hilfe des Unreal Engines und einem ambitionierten Game Design Konzept hat das 5 köpfige Team an der Universität von Bradford ein realitätsnahes Universitätsprojekt erarbeitet...mehr
2003-2005 BSc (Hons) Interactive Systems & Game Design, Bradford, UK

BSc Interactive Systems and Video Games Design, 1st class honours

- Arts, Culture and Entertainment
- 3D Character Modelling and Animation
- Introductory Computer Programming
- Sound Studio Practice
- Advanced Character Animation
- Game Design Programming and Development
- Interaction and Innovations
- Multimedia Application Development
- Real Time 3D Computer Graphics for Games
- Artificial Intelligence for Games

Visit the University on the Net
2003 1st Macromedia Academy Innovations Award

Die Flashanwendung Pop-Up wurde im Rahmen des Innovation Awards 2003 der Macromedia Akademie Köln konzeptioniert und umgesetzt und erreichte damit den 1. Platz...mehr
2001-2003 Digital Media Designer, Macromedia Köln, DE

- Digital Media Design
- Print & pre-press
- Project management
- Conceptual design
- Screendesign
- Media communication
- Multimedia Applications
- 3D-Modeling
- 3D-Animation

Visit Academy's website!
1999-2001 Selbständig, PULP-FX GbR, Event- und Werbeagentur, Bochum, DE

- Organize and manage electronic music events for up to 2000 Visitors
- Coordinate about 400 events per year
- Coordinate promotion teams during events
- Coordinate event personnel
- Design and prepare ads and promotion material
- Design and create Event Websites
- Administration and maintenance of Unix webserver
1998-1998 Praktikum, J.P. Werbeagentur, Bochum, DE

- Image editing and retouch
- Introduction to Flash
- Pre-Press

Visit J.Poser Werbeagentur Website
1996-1997 Zivildienst, Arbeiter-Samariter-Bund Hamburg, DE

Alternative civilian service at Arbeiter-Samariter-Bund in Hamburg, DE.
1993-1994 Highschool, NASH, Pittsburg PA, USA

1 year Highschool attendance at North Allegheny Senior Highschool, Pittsburg PA, USA with final year graduation.

Visit Highschool's Website
1986-1996 Abitur, GSW Wulfen, Dorsten, DE

Diploma from German secondary school qualifying for university admission.
Sid Meier's Civilization IV BTS
PES
S.T.A.L.K.E.R.
Fallout 3
Crysis
Tiger Woods PGA Tour 09
Battlefield Bad Company
Assassins Creed
Def Jam Icon
Half Life
Tetris
Pac Man