Worksample

Senior UI Artist

Bigpoint GmbH,

From analyzing existing user interfaces and turning them into even better working systems to starting entirely from scratch.

I’ve had the opportunity to contribute to a diverse range of high-impact projects—ranging from reworking and optimizing existing interfaces to building entire UI systems from the ground up. Each initiative brought unique challenges and valuable lessons in balancing creative design with technical and gameplay requirements.

Key Contributions:

  • Designed full-spectrum UI solutions across multiple game types, including HUDs, in-game menus, and support systems

  • Led landing page design and performance-focused optimization efforts, improving user engagement and visual hierarchy

  • Translated UX wireframes into functional and visually consistent interface designs, aligned with gameplay flow and platform constraints

  • Created detailed documentation and design guidelines to support scalable implementation across teams

  • Acted as a cross-functional communicator, bridging gaps between artists, developers, and stakeholders to ensure cohesive execution

Reflection:
These projects sharpened my ability to move between conceptual thinking and practical delivery—developing user interfaces that not only look great but also support performance, usability, and long-term adaptability.

Related News

Back